![]() ![]() an an arcade cabinet with two usb encoder joysticks and the one on the right always being assigned to player 2). There is now an alternate method to do joystick player assignment manually based upon the vendor ID and product ID of the USB device (e.g. Advanced Joystick Player Assignment Method ![]() It depends upon how the controller is made to work. Also, if the controller attached has the same Product ID and Vendor ID as seen by the linux system, you may not be able to use two of them at the same time. Please note if a controller doesn't seem to work, it's possible you will need to reboot the MiSTer into the Menu core, and define the inputs for that controller if it hasn't been done already. If you reset the core, it also resets the player assignments.If you assigned the players in the wrong order, it's easy to start over, just go to the On-Screen Display's secondary menu (press Right after going into the OSD) and select "Reset player assignment" to start all over again.Keep going for assigning Player 3, Player 4, etc.Press a button on a second controller to make it the Player 2 joystick (if supported by the core).After a core starts, press a button on any connected controller to make it the Player 1 gamepad/joystick.Up to 6 player controllers are supported (depending on core): MiSTer has a set of standard features for USB gaming controllers:ĭefault Joystick Player Assignment Method Here is a breakdown of some special configurations for various input devices like spinners, gamepads, joysticks, and keyboards. It also has options to configure these devices to fit your needs in addition to several quality of life features across most, sometimes all, cores. MiSTer has support for a wide variety of input devices. Developer Reference Developer Reference. ![]()
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